By Marios C. Angelides, Phivos Mylonas, Manolis Wallace

ISBN-10: 1420076647

ISBN-13: 9781420076646

ISBN-10: 1420076655

ISBN-13: 9781420076653

The emergence of content material- and context-aware se's, which not just customize looking out and supply but additionally the content material, has brought on the emergence of latest infrastructures in a position to end-to-end ubiquitous transmission of custom-made multimedia content material to any gadget on any community at any time. Personalizing and adapting content material calls for processing of content material and spotting styles in clients’ behaviour at the different. Personalizing and adapting the semantic content material of multimedia permits functions to make just-in-time clever judgements concerning this content material, which in flip makes interplay with the multimedia content material someone and separately worthwhile event. Highlighting the altering nature of the sector, Advances in Semantic Media model and Personalization, quantity discusses the state-of-the-art, fresh advances, and destiny outlooks for semantic media model and personalization. subject matters comprise: Collaborative content material Modeling automated content material characteristic Extraction to content material versions Semantic Languages for content material Description Video content material variation Adaptive Video content material Retrieval content material Similarity Detection custom-made content material Podcasting Adaptive internet interplay As content material and repair prone realize the worth of recent providers and new markets, they are going to put money into applied sciences that adapt and customize content material. undefined, in reaction, has published new criteria corresponding to MPEG-7, MPEG21, and VC-1 that allow propagation of semantic media, edition, and personalization. hence, a extensive variety of functions are rising throughout many sectors, similar to track, movie, video games, tv, and activities. Bringing jointly perception from researchers and practitioners, this e-book presents a sampling of the most recent pondering within the box.

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Extra resources for Advances in Semantic Media Adaptation and Personalization, Volume 2

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Our general vision of user-centric multimedia is that a user should have access to multimedia applications and services Ⅲ Ⅲ Ⅲ Ⅲ Ⅲ Ⅲ Ⅲ Ⅲ Offered by the surrounding environment And/or providing personal/personalized content In an easy-to-use and intuitive way Regardless of the device type and physical position Seamlessly across various networks Through a personalized interface According to her or his commands, gestures, and behavior As sensed by the environment Research Directions toward User-Centric Multimedia Ⅲ 23 Key to this vision is the idea that users can interact using personalized interfaces and consume their personalized content regardless of their location, the particular set of physical devices used for interaction (on the body or in the environment), and other en vironmental i nfluences, r ather t han fo rcing u sers to o rganize t heir l ives around the computational technologies required for multimedia access.

2007. Web search personalization with ontological user profiles. In Proceedings of the 16th ACM Conference on Information and Knowledge Management, Lisbon, Portugal, November 6–10, pp. 525–534. , and Salerno, J. J. 2008. Topic taxonomy adaptation for gr oup pr ofiling. ACM Transactions on Kno wledge Disco very fr om D ata 1(4): 1–28. , and Aguirr e, S. A. 2006. A Web collaboration architecture. In Proceedings of the International Conference on Collaborative Computing: Networking, A pplications and Worksharing (Collabor ateCom 2006) , A tlanta, GA, November 17–20.

T he s election o f c ontent to b e p layed o r t he e xchange o f c ontent w ith a v isiting o r rem otely c onnected f riend’s rep ository, a s f ar a s a llowed b y r ights). Straightforward v iews of t he fi le s ystem’s d irectory s tructure a re not helping t he activity much for huge c ontent rep ositories. , singers, actors, influencing artists, genres, keywords, depicted places, moods conveyed by music, objective quality measures, or subjective ratings) should be available. Due to the diversity of properties that persons might wish to utilize, a generally accepted best practice for an interface can hardly be designed.

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Advances in Semantic Media Adaptation and Personalization, Volume 2 by Marios C. Angelides, Phivos Mylonas, Manolis Wallace


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